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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f59865ad4ade9d283fff92c9910f4fd39ca73ec9
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Public
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Mikolaj Sieluzycki 490c663bfc CIS fix.
[CL 2605501 by Mikolaj Sieluzycki in Main branch]
2015-06-30 08:17:51 -04:00
..
RuntimeAssetCacheBPHooks.h
RuntimeAssetCache - added an easy way to create Builders for UObjects. Just derive from the new URuntimeAssetCacheBuilder_ObjectBase class and override a few methods. Look at UExampleTextureCacheBuilder in QAGame for an example.
2015-06-29 23:13:34 -04:00
RuntimeAssetCacheBuilders.h
CIS fix.
2015-06-30 08:17:51 -04:00
RuntimeAssetCacheInterface.h
RuntimeAssetCache - added an easy way to create Builders for UObjects. Just derive from the new URuntimeAssetCacheBuilder_ObjectBase class and override a few methods. Look at UExampleTextureCacheBuilder in QAGame for an example.
2015-06-29 23:13:34 -04:00
RuntimeAssetCacheModule.h
…
RuntimeAssetCachePluginInterface.h
Allow the RuntimeAssetCache to work with variable or unpredictable file sizes
2015-06-29 21:12:06 -04:00
RuntimeAssetCachePublicPCH.h
Make RuntimeAssetCache blueprint accessible.
2015-06-19 03:13:33 -04:00
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