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f59865ad4ade9d283fff92c9910f4fd39ca73ec9
UnrealEngineUWP
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Engine
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Source
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Editor
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KismetCompiler
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Mikolaj Sieluzycki
019a8752c3
Fix UEnum issues with incorrect _MAX enum value.
...
#codereview Robert.Manuszewski [CL 2644738 by Mikolaj Sieluzycki in Main branch]
2015-08-05 08:56:11 -04:00
..
AnimBlueprintCompiler.cpp
Animation: Added graph validation prior to compilation, and prevented isolated anim node pruning from occurring when there was a compile error, preventing a crash for null nodes
2015-07-06 18:39:23 -04:00
AnimBlueprintCompiler.h
Anim transition getter refactor
2015-06-11 08:47:18 -04:00
EdGraphCompiler.cpp
Fix for build failures and crash when running OrionGame OrionEntry
2015-04-21 18:55:34 -04:00
KismetCompiler.cpp
UEBP-40 C++ code generation (WIP):
2015-07-31 06:27:05 -04:00
KismetCompilerBackend.h
#ue4: Blueprint Compiler Cpp Backend moved to its own module
2015-03-30 14:10:13 -04:00
KismetCompilerMisc.cpp
Fix UEnum issues with incorrect _MAX enum value.
2015-08-05 08:56:11 -04:00
KismetCompilerModule.cpp
#jira UE-19419 check Crash failing
2015-07-31 15:25:45 -04:00
KismetCompilerPrivatePCH.h
…
KismetCompilerVMBackend.cpp
#jira UE-19425 Crash caused by Cast of nullptr to ArrayProperty
2015-08-03 09:59:39 -04:00
UserDefinedStructureCompilerUtils.cpp
UE-17809 Clicking the Add Variable button in a Struct that is referenced as two inputs in a function that is called in an Actor Blueprint's Construction Script causes a crash
2015-07-09 06:02:04 -04:00