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28 lines
695 B
C++
28 lines
695 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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/**
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* ICNS implementation of the helper class
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*/
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class FIcnsImageWrapper
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: public FImageWrapperBase
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{
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public:
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/**
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* Default Constructor.
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*/
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FIcnsImageWrapper();
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public:
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// FImageWrapper Interface
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virtual bool SetCompressed( const void* InCompressedData, int32 InCompressedSize ) override;
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virtual bool SetRaw( const void* InRawData, int32 InRawSize, const int32 InWidth, const int32 InHeight, const ERGBFormat::Type InFormat, const int32 InBitDepth ) override;
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virtual void Compress( int32 Quality ) override;
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virtual void Uncompress( const ERGBFormat::Type InFormat, int32 InBitDepth ) override;
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};
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