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UnrealEngineUWP
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f5364eb3d578ebce472ed57c8ccdbb8c32d9b617
UnrealEngineUWP
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Engine
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nick darnell
f5364eb3d5
AssetTypeActions - Fixing a case where the "Basic" category needs special rules since it's not actually in the Advanced set. The new system doesn't do this, it just has categories.
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#jira UE-165574 [CL 23123157 by nick darnell in ue5-main branch]
2022-11-14 14:15:43 -05:00
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Developer
AssetTypeActions - Fixing a case where the "Basic" category needs special rules since it's not actually in the Advanced set. The new system doesn't do this, it just has categories.
2022-11-14 14:15:43 -05:00
Editor
Include skeleton class of archetype outers for archetype reference replacement, specifically to accomdate SkeletonClass ComponentTempltae members
2022-11-14 14:15:36 -05:00
Programs
Reorganized the unity logic to take into account the generated cpp files when determining whether to use unity files. Previously the logic wouldn't take into account the number of generated files which meant that modules that had just generated cpp files wouldn't use unity files.
2022-11-14 14:15:09 -05:00
Runtime
Fixed wp.Runtime.ShowRuntimeSpatialHashCellStreamingPriority
2022-11-14 14:15:19 -05:00
ThirdParty
Fixes compilation issues with tvOS and MetalRT.
2022-11-11 19:36:55 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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