Files
UnrealEngineUWP/Engine/Plugins/FastBuildController/Source/FastbuildController.Build.cs
bryan sefcik d205101cc8 Removed unnecessary private include modules.
#preflight 645da640cf788a25581110bb

[CL 25451545 by bryan sefcik in ue5-main branch]
2023-05-12 12:13:52 -04:00

24 lines
431 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class FastBuildController : ModuleRules
{
public FastBuildController(ReadOnlyTargetRules TargetRules)
: base(TargetRules)
{
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"RenderCore"
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"DistributedBuildInterface",
"TargetPlatform"
}
);
}
}