This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
f4e704099b4bc4e897bcfafee016f5519a497edd
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
GeometryCore
/
Private
/
DynamicMesh
History
jimmy andrews
f80268aac0
Make the dynamic mesh copy-from-shape-generator build faster, by building attributes after appending the base triangles + inlining AddEdgeInternal
...
#rb David.Hill [CL 33372899 by jimmy andrews in ue5-main branch]
2024-05-01 10:50:57 -04:00
..
Operations
…
ColliderMesh.cpp
…
DynamicBoneAttribute.cpp
…
DynamicMesh3_Edits.cpp
…
DynamicMesh3_Queries.cpp
…
DynamicMesh3_Serialization.cpp
…
DynamicMesh3.cpp
Make the dynamic mesh copy-from-shape-generator build faster, by building attributes after appending the base triangles + inlining AddEdgeInternal
2024-05-01 10:50:57 -04:00
DynamicMeshAttributeSet.cpp
…
DynamicMeshChangeTracker.cpp
…
DynamicMeshOverlay.cpp
…
MeshAdapterUtil.cpp
…
MeshAttributeUtil.cpp
…
MeshBones.cpp
…
MeshIndexMappings.cpp
…
MeshIndexUtil.cpp
…
MeshNormals.cpp
…
MeshTangents.cpp
Removed unused variables.
2024-04-15 08:49:28 -04:00
MeshTransforms.cpp
Geometry Script. Fix a bug in MeshTransforms that caused a crash if the mesh had normals attributes but no tangents.
2024-04-11 11:10:50 -04:00
NonManifoldMappingSupport.cpp
…