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f4e704099b4bc4e897bcfafee016f5519a497edd
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Tests
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devin doucette 0aab94294a Added optional tracking and persistence of which properties have been initialized
#jira UE-212423
#rb Francis.Hurteau
#rnx

[CL 33798808 by devin doucette in ue5-main branch]
2024-05-21 12:17:02 -04:00
..
Serialization
Fix the low level FEditorBulkData tests from failing on runtime platforms.
2024-02-27 04:20:24 -05:00
UObject
Added optional tracking and persistence of which properties have been initialized
2024-05-21 12:17:02 -04:00
ObjectHandleTest.cpp
Allow TObjectPtr to resolve to placeholder-typed objects regardless of 'const' qualifier when bound to the UObject base type.
2024-05-14 20:34:55 -04:00
ObjectPinningTest.cpp
[UObject]
2024-05-01 08:26:48 -04:00
ObjectPropertyTest.cpp
Revise TObjectPtr to use pointer semantics for type safety checks (editor only).
2024-05-02 11:25:44 -04:00
ObjectPtrTest.cpp
Allow TObjectPtr instances to resolve directly to placeholder-typed references when T=UObject.
2024-03-22 11:12:08 -04:00
ObjectPtrTestClass.cpp
…
ObjectPtrTestClass.h
…
ObjectRefTrackingTestBase.cpp
…
ObjectRefTrackingTestBase.h
…
OptionalPropertyTest.cpp
Implement intrusive optional states for FName and FText.
2024-04-24 17:55:54 -04:00
OptionalPropertyTestObject.h
Implementing TOptional intrusive unset state support for FOptionalProperty.
2024-04-19 17:10:53 -04:00
PluginManagerTest.cpp
…
PropertyClassTest.cpp
…
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