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f4e704099b4bc4e897bcfafee016f5519a497edd
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Private
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santiago firpo eec8397104 Fixed special right input being registered twice on Apple platforms
#tests On iOS, ensured that the Special Right button works properly and does not duplicate input
#rb adam.kinge

[CL 33669714 by santiago firpo in ue5-main branch]
2024-05-15 16:41:08 -04:00
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Android
Motion input (gyro, accelerometer) with supported controllers and mobile platforms now use the same axes and units by default.
2024-05-14 02:10:39 -04:00
Apple
Fixed special right input being registered twice on Apple platforms
2024-05-15 16:41:08 -04:00
GenericPlatform
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HAL
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IOS
iOS: Add casting for MTL::Device to fix IOS Framework build erorrs.
2024-05-15 16:16:18 -04:00
Linux
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Mac
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Null
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Unix
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Windows
Updated clipboard operations in WindowsPlatformApplicationMisc to report an error instead of asserting if clipboard ownership is stolen before CloseClipboard is called
2024-04-29 13:00:39 -04:00
ApplicationCore.cpp
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