Files
UnrealEngineUWP/Engine/Source/Developer/GeometryProcessingInterfaces/Public
ryan schmidt c41af3c4c7 CombineMeshInstances: Add support for 2D retriangulation of planar areas, after coplanar face merging. This can further reduce triangle count as the planar-simplification applied after coplanar merging often cannot remove vertices on region borders, limiting it's effectiveness.
Also tweaked geometric tolerances recently added to RemoveHiddenFaces_ExteriorVisibilit() as they seem to be too aggressive (need to add real-world dimensions here).
Updated internal usage to enable this new capability
#rb none
#preflight 646cea301417daba1e6120a7
#rnx

[CL 25592274 by ryan schmidt in ue5-main branch]
2023-05-23 18:14:08 -04:00
..