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* SCC operations can be quite slow in some cases - the auto-checkin behaviour results in a large amount of productivity loss and a stall of the editor waiting for SCC server to respond * Add an option to disable the auto-commit behaviour if required. Users would be manually required to commit the .collection file. #jira UE-155132 #preflight 64557ee64574b81df40fbd0c #rb Ronald.Koppers [CL 25418212 by logan buchy in ue5-main branch]
19 lines
536 B
C++
19 lines
536 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "UObject/Object.h"
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#include "CollectionConfig.generated.h"
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#pragma once
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UCLASS(minimalapi, config=EditorSettings, meta=(DisplayName = "Collections", ToolTip="Settings to tweak the behaviour of collections in the editor"))
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class UCollectionConfig : public UObject
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{
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GENERATED_BODY()
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public:
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/** When enabled, Shared and Private collections will automatically commit their changes to source control */
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UPROPERTY(config)
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bool bAutoCommitOnSave = true;
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}; |