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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f4a7a3694de989523db5fdec19012e8ec150a240
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private
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benjamin rouveyrol c784ff8e7f fix for editor when r.HDR.EnableHDROutput would be true, but GRHISupportsHDROutput is false (typically happens if no HDR monitor connected).
#preflight 627bb0f60a5817c9d9460f8c
#rb patrick.boutot
#jira none

[CL 20138269 by benjamin rouveyrol in ue5-main branch]
2022-05-11 09:19:22 -04:00
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Animation
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Application
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Brushes
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Debugging
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FastUpdate
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Fonts
Slate: Add test to find FShapedGlyphSequence that are not GCed correctly. It can be activated with the cvar Slate.CheckUObjectShapedGlyphSequence
2022-04-13 15:58:06 -04:00
Input
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Layout
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Rendering
fix for editor when r.HDR.EnableHDROutput would be true, but GRHISupportsHDROutput is false (typically happens if no HDR monitor connected).
2022-05-11 09:19:22 -04:00
Sound
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Styling
Slate: Transform ResourceManager & SlateRenderer from Vector2D to Vector2f.
2022-05-10 13:26:06 -04:00
Test
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Textures
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Trace
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Types
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Widgets
DrawElements
2022-05-09 09:54:59 -04:00
Children.cpp
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SlateCoreClasses.cpp
Slate: Add test to find FShapedGlyphSequence that are not GCed correctly. It can be activated with the cvar Slate.CheckUObjectShapedGlyphSequence
2022-04-13 15:58:06 -04:00
SlateCoreModule.cpp
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SlotBase.cpp
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