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Also fixed a couple of unversioned uassets.
TP_DMXBP
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InstalledEngineFilters.xml
Removed it from CopyEditorFilterWin64
Added it to CopyEditorFilter
Remove it from ProjectsToBuildDDCWin64
Added it to ProjectsToBuildDDC
InstalledBuild.cs
Moved out of win64 condition in GetDdcProjects
With this, it should now also show up in Linux and Mac.
TP_nDisplayBP
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.uproject
Removed Vscouting and OpenXR dependency.
Added Linux in its TargetPlatforms
InstalledEngineFilters.xml
Added to CopyEditorFilterLinux (so we'll have Win+Linux)
With this, it should now also show up in Linux.
#jira UE-165507
#rb vitalii.boiko
#virtualized
[CL 32112299 by Alejandro Arango in ue5-main branch]