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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f45388ffbebb6eabc002f6bbdc754e76beb24cb6
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private
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Jurre deBaare 099fda26ce Change moment of initialization of Animation Attribute system - previously had a race-condition triggered through parallel eval
#jira none
#rb Thomas.Sarkanen
#preflight 60c368d69a5910000144d18e

[CL 16641483 by Jurre deBaare in ue5-main branch]
2021-06-11 10:50:44 -04:00
..
AnimNodes
Added new functionality to ModifyCurve anim node that allows curve manipulation via a name-value map
2021-06-10 09:35:31 -04:00
BoneControllers
Merge from Release-Engine-Test @ 16624776 to UE5/Main
2021-06-10 13:13:24 -04:00
RBF
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AnimationCustomVersion.cpp
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AnimCustomInstanceHelper.cpp
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AnimGraphRuntimeModule.cpp
Change moment of initialization of Animation Attribute system - previously had a race-condition triggered through parallel eval
2021-06-11 10:50:44 -04:00
AnimGraphRuntimeTrace.cpp
Anim node data/compiler refactor
2021-04-22 04:57:09 -04:00
AnimNotify_PlayMontageNotify.cpp
…
AnimSequencerInstance.cpp
Added animation mirroring to sequencer
2021-05-19 17:50:40 -04:00
AnimSequencerInstanceProxy.cpp
Added animation mirroring to sequencer
2021-05-19 17:50:40 -04:00
CommonAnimationLibrary.cpp
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KismetAnimationLibrary.cpp
Animation: thread-safe execution and property access improvements
2021-05-24 04:47:52 -04:00
PlayMontageCallbackProxy.cpp
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SequencerAnimationSupport.cpp
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