Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Core
joe kirchoff b1dbb8de60 UnrealBuildTool: Remove LocalExecutor and use ParallelExecutor for all host platforms
Update ManagedProcess to capture stderr if using C# Process objects

#jira UE-117670
#rb Ben.Marsh

[CL 16647451 by joe kirchoff in ue5-main branch]
2021-06-11 17:19:03 -04:00
..
2021-05-30 16:56:56 -04:00
2021-05-29 10:02:21 -04:00