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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f45388ffbebb6eabc002f6bbdc754e76beb24cb6
UnrealEngineUWP/Engine/Source/Developer/TraceAnalysis/Private/Analysis
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Martin Ridgers 732332d367 Added some Vim fold markers to help navigate this file more easily.
#rnx

[CL 16638910 by Martin Ridgers in ue5-main branch]
2021-06-11 06:27:46 -04:00
..
Transport
Packets that are partial but not compressed where being incorrectly categorised as compressed. Analysis would fallover when nonsense data was sent to LZ4.
2021-05-12 09:23:09 -04:00
Context.cpp
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
Engine.cpp
Added some Vim fold markers to help navigate this file more easily.
2021-06-11 06:27:46 -04:00
Engine.h
Extend lifetime of thread info objects. Previously there was a slim chance that they would get moved while someone else was holding on to a pointer to them.
2021-05-04 09:01:07 -04:00
EventToCbor.cpp
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
Processor.cpp
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
Processor.h
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
StreamReader.cpp
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
StreamReader.h
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
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