Files
UnrealEngineUWP/Engine/Source/Runtime/MeshConversion
marc audy b5b72b7935 Disable false positives for
V557: Array overrun is possible. The 'GetOnPhaseStart' function processes value '[0..6]'. Inspect the first argument.
V621 Consider inspecting the 'for' operator. It's possible that the loop will be executed incorrectly or won't be executed at all.
V654 The condition loop is always false

[CL 29494726 by marc audy in ue5-main branch]
2023-11-06 14:04:14 -05:00
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2023-11-06 14:04:14 -05:00