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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Runtime/AudioCodecEngine
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helen yang 614c30ade5 Add cvars for MetaSound wave player node buffer sizes, change MaxDecodeSizeInFrames from 8192 to 1024 for memory savings
#jira UE-199108
#rb maxwell.hayes, jake.burga

[CL 29339183 by helen yang in ue5-main branch]
2023-11-01 19:23:23 -04:00
..
Private
- Add a useful public function to SoundWaveProxyReader... CanProduceMoreAudio
2023-10-17 12:12:38 -04:00
Public
Add cvars for MetaSound wave player node buffer sizes, change MaxDecodeSizeInFrames from 8192 to 1024 for memory savings
2023-11-01 19:23:23 -04:00
AudioCodecEngine.Build.cs
Second attempt for vectorized audio conversion from float to pcm16 and vica versa with an optimized version for NEON and added a ~10% faster spicialization of ArrayMixIn for NEON
2023-10-12 08:21:50 -04:00
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