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f3ef3e01acd183eefb864f2adcffe65fed783e3f
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/Visualizer
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henrik karlsson bcfa7e60a6 [Uba] * Added code to handle leaked shm_open. This is made by creating "lock files" which only purpose is to keep track of which shm_open that is used and not. When a shm_open is created a lock-file is also created and locked. When process dies, all files gets unlocked. When a new session starts we can traverse the lock-files and see which ones are not locked, those belonged to a process that does not exist anymore, and we can call shm_unlink on those and delete them. This change solves the ever leaking shm_open entries causing machine to eventually go oom
[CL 30032365 by henrik karlsson in ue5-main branch]
2023-11-30 22:03:49 -05:00
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UbaVisualizer.Build.cs
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