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UnrealEngineUWP
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f3ef3e01acd183eefb864f2adcffe65fed783e3f
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
BuildGraph
History
Sigma-Erebus
0f4899b1d0
PR
#11018
: BuildGraph: Create LogPath directory before writing to directory. (prevents System.IO.DirectoryNotFoundException)
...
#jira UE-198669 [CL 30041174 by Sigma-Erebus in ue5-main branch]
2023-12-01 10:40:10 -05:00
..
Properties
…
Scripts
Linux: Fix IsVanilla check by implementing EnumerateLauncherEngineInstallations for Linux
2023-09-08 12:55:33 -04:00
Tasks
Use the ZenProject from the export source rather than the autogenerated value when available.
2023-11-27 11:20:30 -05:00
BgCondition.cs
…
BgGraphBuilder.cs
…
BgNodeExecutor.cs
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BgSchema.cs
LinuxArm64 support for Low Level Tests through emulator, running in docker container
2023-09-11 12:55:31 -04:00
BgScriptNode.cs
…
BgScriptReader.cs
Fix static analysis warnings on newer NET builds.
2023-11-24 10:48:26 -05:00
BgScriptWriter.cs
…
BgTask.cs
…
BuildGraph.Automation.csproj
Fix errors building UAT on Windows ARM64 due to invalid PDB debug type.
2023-09-25 12:24:22 -04:00
BuildGraph.cs
Horde: Functionality to support multi-agent cooks.
2023-09-20 19:32:02 -04:00
JobContext.cs
Horde: Functionality to support multi-agent cooks.
2023-09-20 19:32:02 -04:00
Task.cs
Horde: Functionality to support multi-agent cooks.
2023-09-20 19:32:02 -04:00
TempStorage.cs
PR
#11018
: BuildGraph: Create LogPath directory before writing to directory. (prevents System.IO.DirectoryNotFoundException)
2023-12-01 10:40:10 -05:00