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Note: Workspace Menus is the name of the menu hierarchy created by tab spawners. The intent here is to give stable section and sub-menu names to the main menu hierarchy created by tab spawners to allow anyone to extend said hierarchy using UToolMenus. * Add a NameAttribute to FWorkspaceItem which is NAME_None by default. Allow NameAttribute to be set through constructors and the NewGroup and AddGroup methods. Add an FWorkspaceItem::GetFName method for fetching NameAttribute. * Set the NameAttribute of FWorkspaceItems created for tab spawners using their TabType. * When adding tab spawners to the main menus, set the FName identifier as appropriate on sections and sub-menus with the value returned by FWorkspaceItem::GetFName. * Set the NameAttribute on a lot of workspace groups to make use of this new functionality. #jira UE-186967 [REVIEW] [at]editor-ux [at]editor-framework #rb brooke.hubert [CL 28416011 by sebastian arleryd in ue5-main branch]