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UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private
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dan oconnor 31c63dde53 Flatten FSubobjectData hierarchy to prevent slicing, the occurence of slicing necessitated removal of subtypes and associated machinery. They were not supportable.
#rb ben.hoffman, Phillip.Kavan
#jira UE-201295, FORT-686637

[CL 29968056 by dan oconnor in ue5-main branch]
2023-11-28 15:19:59 -05:00
..
SubobjectData.cpp
Flatten FSubobjectData hierarchy to prevent slicing, the occurence of slicing necessitated removal of subtypes and associated machinery. They were not supportable.
2023-11-28 15:19:59 -05:00
SubobjectDataBlueprintFunctionLibrary.cpp
Flatten FSubobjectData hierarchy to prevent slicing, the occurence of slicing necessitated removal of subtypes and associated machinery. They were not supportable.
2023-11-28 15:19:59 -05:00
SubobjectDataHandle.cpp
…
SubobjectDataInterfaceModule.cpp
…
SubobjectDataSubsystem.cpp
Flatten FSubobjectData hierarchy to prevent slicing, the occurence of slicing necessitated removal of subtypes and associated machinery. They were not supportable.
2023-11-28 15:19:59 -05:00
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