You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
1. Put a higher volume of individual cache items in a lesser amount of wall time 2. Reduce the gap in time between when a ref is put and when it is finalized during times of heavy Put workload Along with this change there is a System.DerivedDataCache.HttpDerivedDataBackend.CacheStoreStressPut automated test (StressFilter) that puts 1000 records containing 12 byte values in each. Before this change, the test took 21 seconds to complete. It now takes 9 seconds to complete. There are opportunities to improve this further through batching. #rb Devin.Doucette [CL 29913201 by zousar shaker in ue5-main branch]