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* Changed name CollectionConfig -> CollectionSettings. Settings is the canonical name of these types of objects. * Derive from UDeveloperSettings to make it auto-discoverable by the SettingsManager #jira UE-187506 #rb brooke.hubert [CL 25810466 by logan buchy in ue5-main branch]
23 lines
439 B
C#
23 lines
439 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class CollectionManager : ModuleRules
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{
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public CollectionManager(ReadOnlyTargetRules Target) : base(Target)
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{
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UnsafeTypeCastWarningLevel = WarningLevel.Error;
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"DirectoryWatcher",
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"Analytics",
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"SourceControl",
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"DeveloperSettings"
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}
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);
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}
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}
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