Files
UnrealEngineUWP/Engine/Programs/LiveLinkHub/Config/DefaultEngine.ini
jeremie roy 65c4f12936 Add livelinkhub to program allowlists
Add optional plugin dependencies to LiveLinkHub

#rb jason.walter

[CL 29786779 by jeremie roy in ue5-main branch]
2023-11-16 14:54:30 -05:00

23 lines
655 B
INI

[URL]
GameNameShort=LLH
[Plugins]
+ProgramEnabledPlugins="LiveLink"
+ProgramEnabledPlugins="StructUtils"
+ProgramEnabledPlugins="ContentBrowserAssetDataSource"
+ProgramEnabledPlugins="PropertyAccessEditor"
+ProgramEnabledPlugins="PythonScriptPlugin"
+ProgramOptionalPlugins="AppleARKitFaceSupport"
#+ProgramOptionalPlugins="LiveLinkViconDataStream"
+ProgramOptionalPlugins="MocopiLiveLink"
+ProgramOptionalPlugins="OptitrackLiveLink"
[/Script/MacTargetPlatform.XcodeProjectSettings]
TemplateMacPlist=(FilePath="/Engine/Source/Programs/LiveLinkHub/Resources/Mac/Info.plist")
[/Script/UnrealEd.ProjectPackagingSettings]
bShareMaterialShaderCode=false