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#Jira none #preflight 6092b7858b751d0001be9bed #rb semion.piskarev #fyi ryan.schmidt [CL 16209160 by brooke hubert in ue5-main branch]
146 lines
4.2 KiB
C++
146 lines
4.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "InteractiveToolsContext.h"
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#include "ToolTargetManager.h"
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#include "ContextObjectStore.h"
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UInteractiveToolsContext::UInteractiveToolsContext()
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{
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InputRouter = nullptr;
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ToolManager = nullptr;
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TargetManager = nullptr;
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ToolManagerClass = UInteractiveToolManager::StaticClass();
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}
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void UInteractiveToolsContext::Initialize(IToolsContextQueriesAPI* QueriesAPI, IToolsContextTransactionsAPI* TransactionsAPI)
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{
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InputRouter = NewObject<UInputRouter>(this);
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InputRouter->Initialize(TransactionsAPI);
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ToolManager = NewObject<UInteractiveToolManager>(this, ToolManagerClass.Get());
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ToolManager->Initialize(QueriesAPI, TransactionsAPI, InputRouter);
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TargetManager = NewObject<UToolTargetManager>(this);
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TargetManager->Initialize();
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GizmoManager = NewObject<UInteractiveGizmoManager>(this);
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GizmoManager->Initialize(QueriesAPI, TransactionsAPI, InputRouter);
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GizmoManager->RegisterDefaultGizmos();
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ContextObjectStore = NewObject<UContextObjectStore>(this);
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}
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void UInteractiveToolsContext::Shutdown()
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{
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// force-terminate any remaining captures/hovers/etc
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InputRouter->ForceTerminateAll();
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InputRouter->Shutdown();
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InputRouter = nullptr;
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GizmoManager->Shutdown();
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GizmoManager = nullptr;
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ToolManager->Shutdown();
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ToolManager = nullptr;
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ContextObjectStore->Shutdown();
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ContextObjectStore = nullptr;
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}
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void UInteractiveToolsContext::DeactivateActiveTool(EToolSide WhichSide, EToolShutdownType ShutdownType)
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{
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ToolManager->DeactivateTool(WhichSide, ShutdownType);
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}
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void UInteractiveToolsContext::DeactivateAllActiveTools(EToolShutdownType ShutdownType)
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{
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auto DeactivateTool = [this, ShutdownType](EToolSide WhichSide) {
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if (ToolManager->HasActiveTool(WhichSide))
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{
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const EToolShutdownType AcceptOrCancel =
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ShutdownType != EToolShutdownType::Cancel && ToolManager->CanAcceptActiveTool(WhichSide)
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? EToolShutdownType::Accept : EToolShutdownType::Cancel;
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ToolManager->DeactivateTool(WhichSide, AcceptOrCancel);
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}
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};
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DeactivateTool(EToolSide::Left);
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DeactivateTool(EToolSide::Right);
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}
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bool UInteractiveToolsContext::CanStartTool(EToolSide WhichSide, const FString& ToolTypeIdentifier) const
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{
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return ToolManager->CanActivateTool(WhichSide, ToolTypeIdentifier);
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}
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bool UInteractiveToolsContext::HasActiveTool(EToolSide WhichSide) const
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{
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return ToolManager->HasActiveTool(WhichSide);
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}
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FString UInteractiveToolsContext::GetActiveToolName(EToolSide WhichSide) const
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{
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return ToolManager->GetActiveToolName(WhichSide);
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}
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bool UInteractiveToolsContext::ActiveToolHasAccept(EToolSide WhichSide) const
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{
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return ToolManager->HasActiveTool(WhichSide) &&
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ToolManager->GetActiveTool(WhichSide)->HasAccept();
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}
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bool UInteractiveToolsContext::CanAcceptActiveTool(EToolSide WhichSide) const
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{
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return ToolManager->CanAcceptActiveTool(WhichSide);
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}
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bool UInteractiveToolsContext::CanCancelActiveTool(EToolSide WhichSide) const
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{
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return ToolManager->CanCancelActiveTool(WhichSide);
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}
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bool UInteractiveToolsContext::CanCompleteActiveTool(EToolSide WhichSide) const
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{
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return ToolManager->HasActiveTool(WhichSide) && CanCancelActiveTool(WhichSide) == false;
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}
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bool UInteractiveToolsContext::StartTool(EToolSide WhichSide, const FString& ToolTypeIdentifier)
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{
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if (ToolManager->SelectActiveToolType(WhichSide, ToolTypeIdentifier) == false)
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{
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UE_LOG(LogTemp, Warning, TEXT("ToolManager: Unknown Tool Type %s"), *ToolTypeIdentifier);
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return false;
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}
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else
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{
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ToolManager->ActivateTool(WhichSide);
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return true;
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}
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}
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void UInteractiveToolsContext::EndTool(EToolSide WhichSide, EToolShutdownType ShutdownType)
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{
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DeactivateActiveTool(WhichSide, ShutdownType);
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}
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// Note: this takes FString by value so that it can be bound to delegates using CreateUObject. If you change it
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// to a reference, you'll need to use CreateWeakLambda instead and capture ToolIdentifier by value there.
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bool UInteractiveToolsContext::IsToolActive(EToolSide WhichSide, const FString ToolIdentifier) const
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{
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return GetActiveToolName(WhichSide) == ToolIdentifier;
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}
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void UInteractiveToolsContext::PostToolNotificationMessage(const FText& Message)
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{
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OnToolNotificationMessage.Broadcast(Message);
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}
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void UInteractiveToolsContext::PostToolWarningMessage(const FText& Message)
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{
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OnToolWarningMessage.Broadcast(Message);
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}
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