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UnrealEngineUWP
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f3c892fe35c94de55416482ed6ba988cc1998139
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
History
Devin Doucette
85606b66ad
CompactBinary: Switched loop variables to references to avoid compile warnings
...
#rb trivial #rnx [CL 16386282 by Devin Doucette in ue5-main branch]
2021-05-19 11:01:52 -04:00
..
Private
CompactBinary: Switched loop variables to references to avoid compile warnings
2021-05-19 11:01:52 -04:00
Public
Guarantee the lifetime of FPageAllocator is long enough for all objects that use it. A FMemStackBase frees its allocs back to the page allocator in its destructor. The page allocator singleton is lazily created the first call to FMemStackBase::Alloc(). Because any number of other global FMemStackBase objects could have been constructed prior to the first call Alloc(), the page allocator will be destructed before these global FMemStackBase objects.
2021-05-19 07:41:33 -04:00
Core.Build.cs
Cherrypicking Mirage code base (disabled) from Dev-Cooker
2021-04-30 08:14:54 -04:00