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Produced a common inheritance parser. Added error return for when verification fails #rb jonathan.adamczewski #rnx #preflight 60a4ef3cb7ccb00001771494 [CL 16383144 by Tim Smith in ue5-main branch]
332 lines
9.4 KiB
C++
332 lines
9.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "GeneratedCodeVersion.h"
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#include "ParserHelper.h"
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#include "Containers/UnrealString.h"
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#include "UObject/ErrorException.h"
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class FToken;
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enum class EPointerMemberBehavior
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{
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Disallow,
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AllowSilently,
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AllowAndLog,
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};
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/////////////////////////////////////////////////////
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// UHTConfig
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struct FUHTConfig
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{
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static const FUHTConfig& Get();
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// Types that have been renamed, treat the old deprecated name as the new name for code generation
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TMap<FString, FString> TypeRedirectMap;
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// Special parsed struct names that do not require a prefix
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TArray<FString> StructsWithNoPrefix;
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// Special parsed struct names that have a 'T' prefix
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TArray<FString> StructsWithTPrefix;
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// Mapping from 'human-readable' macro substring to # of parameters for delegate declarations
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// Index 0 is 1 parameter, Index 1 is 2, etc...
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TArray<FString> DelegateParameterCountStrings;
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// Default version of generated code. Defaults to oldest possible, unless specified otherwise in config.
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EGeneratedCodeVersion DefaultGeneratedCodeVersion = EGeneratedCodeVersion::V1;
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EPointerMemberBehavior NativePointerMemberBehavior = EPointerMemberBehavior::AllowSilently;
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EPointerMemberBehavior ObjectPtrMemberBehavior = EPointerMemberBehavior::AllowSilently;
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private:
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FUHTConfig();
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};
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/////////////////////////////////////////////////////
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// FBaseParser
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enum class ESymbolParseOption
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{
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Normal,
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CloseTemplateBracket
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};
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// A specifier with optional value
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struct FPropertySpecifier
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{
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public:
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explicit FPropertySpecifier(FString&& InKey)
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: Key(MoveTemp(InKey))
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{
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}
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explicit FPropertySpecifier(const FString& InKey)
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: Key(InKey)
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{
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}
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FString Key;
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TArray<FString> Values;
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FString ConvertToString() const;
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};
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//
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// Base class of header parsers.
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//
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class FBaseParser
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{
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protected:
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FBaseParser();
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// UHTConfig data
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const FUHTConfig& UHTConfig;
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public:
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// Input text.
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const TCHAR* Input;
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// Length of input text.
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int32 InputLen;
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// Current position in text.
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int32 InputPos;
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// Current line in text.
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int32 InputLine;
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// Position previous to last GetChar() call.
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int32 PrevPos;
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// Line previous to last GetChar() call.
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int32 PrevLine;
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// Previous comment parsed by GetChar() call.
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FString PrevComment;
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// Number of statements parsed.
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int32 StatementsParsed;
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// Total number of lines parsed.
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int32 LinesParsed;
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void ResetParser(const TCHAR* SourceBuffer, int32 StartingLineNumber = 1);
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// Low-level parsing functions.
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TCHAR GetChar( bool Literal = false );
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TCHAR PeekChar();
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TCHAR GetLeadingChar();
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void UngetChar();
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/**
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* Tests if a character is an end-of-line character.
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*
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* @param c The character to test.
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*
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* @return true if c is an end-of-line character, false otherwise.
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*/
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static bool IsEOL( TCHAR c );
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/**
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* Tests if a character is a whitespace character.
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*
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* @param c The character to test.
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*
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* @return true if c is an whitespace character, false otherwise.
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*/
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static bool IsWhitespace( TCHAR c );
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/**
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* Gets the next token from the input stream, advancing the variables which keep track of the current input position and line.
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*
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* @param Token receives the value of the parsed text; if Token is pre-initialized, special logic is performed
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* to attempt to evaluated Token in the context of that type. Useful for distinguishing between ambigous symbols
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* like enum tags.
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* @param NoConsts specify true to indicate that tokens representing literal const values are not allowed.
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* @param ParseTemplateClosingBracket specify true to treat >> as two template closing brackets instead of shift operator.
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*
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* @return true if a token was successfully processed, false otherwise.
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*/
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bool GetToken( FToken& Token, bool bNoConsts = false, ESymbolParseOption bParseTemplateClosingBracket = ESymbolParseOption::Normal );
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/**
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* Put all text from the current position up to either EOL or the StopToken
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* into Token. Advances the compiler's current position.
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*
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* @param Token [out] will contain the text that was parsed
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* @param StopChar stop processing when this character is reached
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*
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* @return true if a token was parsed
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*/
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bool GetRawToken( FToken& Token, TCHAR StopChar = TCHAR('\n') );
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// Doesn't quit if StopChar is found inside a double-quoted string, but does not support quote escapes
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bool GetRawTokenRespectingQuotes( FToken& Token, TCHAR StopChar = TCHAR('\n') );
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void UngetToken( const FToken& Token );
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bool GetIdentifier( FToken& Token, bool bNoConsts = false );
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bool GetSymbol( FToken& Token );
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// Modify token to fix redirected types if needed
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void RedirectTypeIdentifier(FToken& Token) const;
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/**
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* Get an int constant
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* @return true on success, otherwise false.
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*/
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bool GetConstInt(int32& Result, const TCHAR* Tag = NULL);
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bool GetConstInt64(int64& Result, const TCHAR* Tag = NULL);
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// Matching predefined text.
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bool MatchIdentifierByName( FName Match );
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bool MatchIdentifier( const TCHAR* Match, ESearchCase::Type SearchCase);
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bool MatchConstInt( const TCHAR* Match );
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bool MatchAnyConstInt();
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bool PeekIdentifierByName( FName Match );
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bool PeekIdentifier( const TCHAR* Match, ESearchCase::Type SearchCase);
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bool MatchSymbol( const TCHAR Match, ESymbolParseOption bParseTemplateClosingBracket = ESymbolParseOption::Normal );
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bool MatchSymbol(const TCHAR* Match, ESymbolParseOption bParseTemplateClosingBracket = ESymbolParseOption::Normal);
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void MatchSemi();
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bool PeekSymbol( const TCHAR Match );
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// Requiring predefined text.
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void RequireIdentifier( const TCHAR* Match, ESearchCase::Type SearchCase, const TCHAR* Tag );
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void RequireSymbol( const TCHAR Match, const TCHAR* Tag, ESymbolParseOption bParseTemplateClosingBracket = ESymbolParseOption::Normal );
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void RequireSymbol(const TCHAR Match, TFunctionRef<FString()> TagGetter, ESymbolParseOption bParseTemplateClosingBracket = ESymbolParseOption::Normal);
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void RequireConstInt( const TCHAR* Match, const TCHAR* Tag );
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void RequireAnyConstInt( const TCHAR* Tag );
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/** Clears out the stored comment. */
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void ClearComment();
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// Reads a new-style value
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//@TODO: UCREMOVAL: Needs a better name
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FString ReadNewStyleValue(const TCHAR* TypeOfSpecifier);
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// Reads ['(' Value [',' Value]* ')'] and places each value into the Items array
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bool ReadOptionalCommaSeparatedListInParens(TArray<FString>& Items, const TCHAR* TypeOfSpecifier);
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//////////////
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// Complicated* parsing code that needs to be shared between the preparser and the parser
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// (* i.e., doesn't really belong in the base parser)
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// Expecting Name | (MODULE_API Name)
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// Places Name into DeclaredName
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// Places MODULE_API (where MODULE varies) into RequiredAPIMacroIfPresent
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// FailureMessage is printed out if the expectation is broken.
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void ParseNameWithPotentialAPIMacroPrefix(FString& DeclaredName, FString& RequiredAPIMacroIfPresent, const TCHAR* FailureMessage);
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// Reads a set of specifiers (with optional values) inside the () of a new-style metadata macro like UPROPERTY or UFUNCTION
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void ReadSpecifierSetInsideMacro(TArray<FPropertySpecifier>& SpecifiersFound, const TCHAR* TypeOfSpecifier, TMap<FName, FString>& MetaData);
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// Validates and inserts one key-value pair into the meta data map
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static void InsertMetaDataPair(TMap<FName, FString>& MetaData, FString InKey, FString InValue);
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// Validates and inserts one key-value pair into the meta data map
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static void InsertMetaDataPair(TMap<FName, FString>& MetaData, FName InKey, FString InValue);
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/**
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* Parse class/struct inheritance.
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*
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* @param What The name of the statement we are parsing. (i.e. 'class')
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* @param InLambda Function to call for every parent. Must be in the form of
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* Lambda(const TCHAR* Identifier, bool bSuperClass)
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*/
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template <typename Lambda>
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void ParseInheritance(const TCHAR* What, Lambda&& InLambda);
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//////////////
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// Initialize the metadata keywords prior to parsing
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static void InitMetadataKeywords();
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};
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template <typename Lambda>
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void FBaseParser::ParseInheritance(const TCHAR* What, Lambda&& InLambda)
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{
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if (!MatchSymbol(TEXT(':')))
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{
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return;
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}
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// Process the super class
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{
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FToken Token;
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RequireIdentifier(TEXT("public"), ESearchCase::CaseSensitive, TEXT("inheritance"));
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if (!GetIdentifier(Token))
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{
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FError::Throwf(TEXT("Missing %s name"), What);
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}
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RedirectTypeIdentifier(Token);
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InLambda(Token.Identifier, true);
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}
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// Handle additional inherited interface classes
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while (MatchSymbol(TEXT(',')))
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{
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RequireIdentifier(TEXT("public"), ESearchCase::CaseSensitive, TEXT("Interface inheritance must be public"));
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FString InterfaceName;
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for (;;)
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{
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FToken Token;
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if (!GetIdentifier(Token, true))
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{
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FError::Throwf(TEXT("Failed to get interface class identifier"));
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}
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InterfaceName += Token.Identifier;
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// Handle templated native classes
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if (MatchSymbol(TEXT('<')))
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{
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InterfaceName += TEXT('<');
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int32 NestedScopes = 1;
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while (NestedScopes)
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{
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if (!GetToken(Token))
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{
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FError::Throwf(TEXT("Unexpected end of file"));
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}
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if (Token.TokenType == TOKEN_Symbol)
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{
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if (Token.Matches(TEXT('<')))
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{
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++NestedScopes;
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}
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else if (Token.Matches(TEXT('>')))
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{
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--NestedScopes;
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}
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}
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InterfaceName += Token.Identifier;
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}
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}
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// Handle scoped native classes
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if (MatchSymbol(TEXT("::")))
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{
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InterfaceName += TEXT("::");
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// Keep reading nested identifiers
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continue;
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}
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break;
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}
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InLambda(*InterfaceName, false);
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}
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}
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