You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Setting CustomConfig=Foo in a Target.cs file will cause it to overlay config files from Project/Config/Custom/Foo on top of the defaults, allowing easy override of things like OSS settings to support multiple stores In development, -CustomConfig=foo can be specified in both C++ and C# to enable the same functionality, which can be used to select between multiple different stage/deploy configurations in a build script #rb josh.adams, ben.marsh #ROBOMERGE-SOURCE: CL 17017130 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307) [CL 17017144 by ben zeigler in ue5-release-engine-test branch]