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UnrealEngineUWP
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UnrealEngineUWP
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Eric Newman
65fa5864ff
Fortnite Dev > Main Integration
...
Merged CL# 2352617 using UE4-Fortnite-To-UE4 [CL 2355906 by Eric Newman in Main branch]
2014-11-11 10:35:51 -05:00
..
Tests
Automation: Milestone 2 - Editor build promotion tests
2014-08-12 22:05:52 -04:00
DefaultSourceControlProvider.cpp
…
DefaultSourceControlProvider.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
ScopedSourceControlProgress.cpp
More headless crash reporter fixes.
2014-10-15 17:08:46 -04:00
SourceControlHelpers.cpp
Fortnite Dev > Main Integration
2014-11-11 10:35:51 -05:00
SourceControlModule.cpp
FSourceControlModule::ShowLoginDialog will now properly show the window as modal if needed when RootWindow is NULL
2014-10-08 09:58:56 -04:00
SourceControlModule.h
Fixed crash closing the editor with SVN source control enabled
2014-08-05 10:29:53 -04:00
SourceControlPrivatePCH.h
Removed a bunch of stuff from Slate standard include, created SlateBasics.h
2014-10-14 22:50:06 -04:00
SourceControlSettings.cpp
…
SourceControlSettings.h
…
SSourceControlLogin.cpp
Fixing headless SourceControl build.
2014-10-15 13:42:50 -04:00
SSourceControlLogin.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
SSourceControlPicker.cpp
…
SSourceControlPicker.h
…
SSourceControlStatus.cpp
Fix constant FName initialization in places that execute often
2014-09-11 16:48:17 -04:00
SSourceControlStatus.h
…