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#rb sebastien.nordgren, daren.cheng #preflight 6256afff2b4502493e72edc2 #ROBOMERGE-AUTHOR: patrick.boutot #ROBOMERGE-SOURCE: CL 19742639 via CL 19743098 via CL 19743424 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v938-19570697) [CL 19745035 by patrick boutot in ue5-main branch]
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ViewModel/MVVMViewModelBlueprint.h"
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#include "ViewModel/MVVMViewModelBlueprintCompiler.h"
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#include "ViewModel/MVVMViewModelBlueprintGeneratedClass.h"
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#include "Kismet2/CompilerResultsLog.h"
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TSharedPtr<FKismetCompilerContext> UMVVMViewModelBlueprint::GetCompilerForViewModelBlueprint(UBlueprint* BP, FCompilerResultsLog& InMessageLog, const FKismetCompilerOptions& InCompileOptions)
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{
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return TSharedPtr<FKismetCompilerContext>(new UE::MVVM::FViewModelBlueprintCompilerContext(CastChecked<UMVVMViewModelBlueprint>(BP), InMessageLog, InCompileOptions));
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}
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UMVVMViewModelBlueprintGeneratedClass* UMVVMViewModelBlueprint::GetViewModelBlueprintGeneratedClass() const
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{
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return Cast<UMVVMViewModelBlueprintGeneratedClass>(*GeneratedClass);
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}
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UMVVMViewModelBlueprintGeneratedClass* UMVVMViewModelBlueprint::GetViewModelBlueprintSkeletonClass() const
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{
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return Cast<UMVVMViewModelBlueprintGeneratedClass>(*SkeletonGeneratedClass);
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}
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bool UMVVMViewModelBlueprint::SupportsMacros() const
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{
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return false;
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}
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bool UMVVMViewModelBlueprint::SupportsEventGraphs() const
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{
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return false;
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}
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bool UMVVMViewModelBlueprint::SupportsDelegates() const
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{
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return false;
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}
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bool UMVVMViewModelBlueprint::SupportsAnimLayers() const
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{
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return false;
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}
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