Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/Private/Windows/CrashReportClientMainWindows.cpp
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

18 lines
396 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CrashReportClientApp.h"
#include "Windows/WindowsHWrapper.h"
/**
* WinMain, called when the application is started
*/
int WINAPI WinMain(_In_ HINSTANCE hInInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR, _In_ int nCmdShow)
{
hInstance = hInInstance;
// Run the app
RunCrashReportClient(GetCommandLineW());
return 0;
}