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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f37e121920ec54f47078b3473b7c8d787dfd81dd
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatVectorVM/Private
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Rolando Caloca bbb9564388 Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
#rb none
#rnx

[CL 11110369 by Rolando Caloca in Main branch]
2020-01-24 18:07:01 -05:00
..
ir_vm_flatten_branches_to_selects_visitor.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
ir_vm_gen_bytecode_visitor.cpp
Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
2020-01-24 18:07:01 -05:00
ir_vm_merge_op_visitor.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
ir_vm_propagate_non_expressions_visitor.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
ir_vm_scalarize_visitor.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
ir_vm_to_single_op_visitor.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
ir_vm_vec_op_to_scalar_visitor.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
ShaderFormatVectorVM.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
VectorVMBackend.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
VectorVMBackend.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
VectorVMShaderCompiler.cpp
Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
2020-01-24 18:07:01 -05:00
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