You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902 #ROBOMERGE-BOT: (v613-10869866) [CL 10870584 by ryan durand in Main branch]
30 lines
655 B
C++
30 lines
655 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#pragma once
|
|
|
|
#include "CoreTypes.h"
|
|
|
|
class DATASMITHEXPORTER_API FDatasmithExporterManager
|
|
{
|
|
public:
|
|
/**
|
|
* Initializes the Datasmith Exporter module.
|
|
* @param LogFilename specifies the file where to store the text logged.
|
|
* Needs to be called before starting any export.
|
|
* Must be called once
|
|
*
|
|
* @return True if the initialization was successful
|
|
*/
|
|
static bool Initialize();
|
|
|
|
/**
|
|
* Shuts down the Datasmith Exporter module.
|
|
* Must be called when the process performing exports exits
|
|
*/
|
|
static void Shutdown();
|
|
|
|
#if IS_PROGRAM
|
|
private:
|
|
static bool bEngineInitialized;
|
|
#endif
|
|
};
|