Files
UnrealEngineUWP/Engine/Source/Developer/Datasmith/DatasmithExporter/DatasmithExporter.Build.cs
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

43 lines
838 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class DatasmithExporter : ModuleRules
{
public DatasmithExporter(ReadOnlyTargetRules Target)
: base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"DatasmithCore",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"ApplicationCore",
"CoreUObject",
"FreeImage",
"Projects",
"RawMesh",
"MeshDescription",
"MeshDescriptionOperations",
"StaticMeshDescription"
}
);
PrivateIncludePaths.AddRange(
new string[]
{
"Runtime/Launch/Public"
}
);
// PrecompileForTargets = PrecompileTargetsType.Any;
}
}
}