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- Read ByteCode directly if unalgned loads are supported to condense 3 opts into 1 when reading a uint16 - Pre-calculate instance loops for VECTOR_WIDTH_FLOATS to avoid each vector op having to round / divide instance counts - Added runtime optimization of the VM script, this currently boils down to a function call per VM invoke + storing the data required - Use vm.OptimizeVMByteCode to enable optimized code generation - Use vm.UseOptimizedVMByteCode to enable running optimized code rather the traditional byte code [FYI] simon.tovey,rob.krajcarski,shaun.kime #rnx #ROBOMERGE-SOURCE: CL 9962648 via CL 9964955 #ROBOMERGE-BOT: (v560-9963197) [CL 9965540 by stu mckenna in Main branch]