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f315930e45d905aff487808fc8c646e23402e39c
UnrealEngineUWP/Engine/Source/Programs/CrashReporter/CrashReportClient
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Ben Marsh f315930e45 Remove hack forcing CrashReportClient to be built with Visual Studio 2013. We don't want to ship this code with base UE4, so modify build scripts for games that ship on 2013 to pass the -2013 argument to UBT instead.
#rb none
#codereview Bob.Tellez, Andrew.Grant, James.Brinkerhoff
#lockdown Nick.Penwarden

[CL 3059493 by Ben Marsh in Main branch]
2016-07-21 09:35:31 -04:00
..
Private
Copying //UE4/Dev-Editor to //UE4/Dev-Main (Source: //UE4/Dev-Editor @ 3050373)
2016-07-14 19:07:16 -04:00
Public
Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
2016-01-07 08:17:16 -05:00
Resources/Windows
Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
2016-01-07 08:17:16 -05:00
CrashReportClient.Build.cs
Merging //UE4/Release-4.11 to //UE4/Main (Up to CL#2897738)
2016-03-11 09:55:03 -05:00
CrashReportClient.Target.cs
Remove hack forcing CrashReportClient to be built with Visual Studio 2013. We don't want to ship this code with base UE4, so modify build scripts for games that ship on 2013 to pass the -2013 argument to UBT instead.
2016-07-21 09:35:31 -04:00
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