You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#lockdown Nick.Penwarden ========================== MAJOR FEATURES + CHANGES ========================== Change 2870336 on 2016/02/17 by Marc.Audy Continued splitting up Orion Build * Restructure from platform based MakeBuild steps in to a PS4, Server, and Windows Client MakeBuild * Cook server data only once for both Windows and Linux (windows reuses Linux server data) * Split compilation of Win64 Client and Server such that MakeBuild_Server only builds Server and MakeBuild_WindowsClient only builds Client #jira UEB-580 #rb Ben.Marsh #tests Preflight and generated Windows Client and Server work to play game Change 2870026 on 2016/02/17 by Wes.Hunt Don't allow array shrinking when removing the corruption wrapper trailer. #rb none Updating CIS Counter Change 2869725 on 2016/02/17 by Dmitry.Rekman More analytics and QoS stats added for 0.19. #rb none #tests Ran Windows client and Linux server on compatible content. Change 2869705 on 2016/02/16 by Ryan.Gerleve Fix replicated properties and call RepNotifies of startup actors when scrubbing in replays. This is the engine support for fixing OR-6817, towers not respawning when rewinding replays. #rb john.pollard #tests golden path, replays, ps4 nomcp Change 2869644 on 2016/02/16 by Jason.Bestimt #ORION_DEV - Merge MAIN (0.18) at CL# 2869635 #Tests:none #RB:none Change 2869586 on 2016/02/16 by Marcus.Wassmer Fix texturestreaming RHI flushes. #rb none #test goldenpath #codereview Gil.Gribb Change 2869279 on 2016/02/16 by Lukasz.Furman fixed minion hit reaction directions #orion OR-13953 #rb Mieszko.Zielinski #tests PIE: hit minions with various abilities from different angles, checked velocity of death particles when killed by abilities and towers #codereview Dan.Youhon Change 2869277 on 2016/02/16 by Wes.Hunt During cook, when a package is not ready to save, actually early out of the saving code. Saves somewhere in the 130s to 200s range for cooks. #rb daniel.lamb #tests local windows cooks, preflight PS4 cooks Change 2869132 on 2016/02/16 by Mieszko.Zielinski Added a function to AISenseConfig allowing native-code MaxAge configuration #UE4 #rb Lukasz.Furman #test none required Change 2868981 on 2016/02/16 by Wes.Hunt remove -LogCookStats cmdline check, always log cook stats. -SendCookAnalytics flag is still used. This was requested by NickP. #rb none #tests local windows cooks Change 2868975 on 2016/02/16 by Wes.Hunt Don't submit DDC usage stats for zero-sized events. #rb none #tests local windows cook Change 2868956 on 2016/02/16 by Jason.Bestimt #ORION_DEV - Merge MAIN (0.18) at CL# 2868926 #RB:none #Tests:none Change 2868889 on 2016/02/16 by Max.Chen Sequencer: Only allow transport control binding when editing level editor sequencers. #rb none #tests none Change 2868663 on 2016/02/16 by David.Ratti downgrade warning to display #rb none #tests compile Change 2868624 on 2016/02/16 by Marcus.Wassmer Re-Enable Defrag validation for devgeneral #rb none #test none Change 2868493 on 2016/02/16 by Benn.Gallagher Added a few more stats to morph target updates to try and narrow down hitches #rb Bruce.Nesbit #tests pie, -game Win64 Change 2868445 on 2016/02/16 by Dmitry.Rekman Linux: report crashes due to stack overflow (OR-14519). - Reserve memory for alternative stack for signal handlers. Adds about 128KB memory per thread. - Force process spawning to use vfork() when no pipes are needed. - Ignore all signals except explicitly handled. - Prevent signals from being raised while another one is handled. - Added "debug threadrecurse" and "debug threadstackoverflow" to test that. [CL 2873763 by Andrew Grant in Main branch]
205 lines
6.1 KiB
C++
205 lines
6.1 KiB
C++
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
/**
|
|
* Helper class for placing a footer at the end of of a cache file.
|
|
* No effort is made to byte-swap this as we assume local format.
|
|
**/
|
|
struct FDerivedDataTrailer
|
|
{
|
|
enum
|
|
{
|
|
/** Arbitrary number used to identify corruption **/
|
|
MagicConstant = 0x1e873d89
|
|
};
|
|
|
|
/** Arbitrary number used to identify corruption **/
|
|
uint32 Magic;
|
|
/** Version of the backend, for future use **/
|
|
uint32 Version;
|
|
/** CRC of the payload, used to detect corruption **/
|
|
uint32 CRCofPayload;
|
|
/** Size of the payload, used to detect corruption **/
|
|
uint32 SizeOfPayload;
|
|
|
|
/** Constructor that zeros everything. This is never valid because even the magic number is wrong **/
|
|
FDerivedDataTrailer()
|
|
: Magic(0)
|
|
, Version(0)
|
|
, CRCofPayload(0)
|
|
, SizeOfPayload(0)
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Constructor that sets the data properly for a given buffer of data
|
|
* @param Data Buffer of data to setup this trailer for
|
|
*/
|
|
FDerivedDataTrailer(const TArray<uint8>& Data)
|
|
: Magic(MagicConstant)
|
|
, Version(1)
|
|
, CRCofPayload(FCrc::MemCrc_DEPRECATED(Data.GetData(), Data.Num()))
|
|
, SizeOfPayload(Data.Num())
|
|
{
|
|
}
|
|
/**
|
|
* Comparison operator
|
|
* @param Other trailer to compare "this" to
|
|
* @return true if all elements of the trailer match exactly
|
|
*/
|
|
bool operator==(const FDerivedDataTrailer& Other)
|
|
{
|
|
return Magic == Other.Magic &&
|
|
Version == Other.Version &&
|
|
CRCofPayload == Other.CRCofPayload &&
|
|
SizeOfPayload == Other.SizeOfPayload;
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* A backend wrapper that adds a footer to the data to check the CRC, length, etc.
|
|
**/
|
|
class FDerivedDataBackendCorruptionWrapper : public FDerivedDataBackendInterface
|
|
{
|
|
public:
|
|
|
|
/**
|
|
* Constructor
|
|
*
|
|
* @param InInnerBackend Backend to use for storage, my responsibilities are about corruption
|
|
*/
|
|
FDerivedDataBackendCorruptionWrapper(FDerivedDataBackendInterface* InInnerBackend)
|
|
: InnerBackend(InInnerBackend)
|
|
{
|
|
check(InnerBackend);
|
|
}
|
|
|
|
/** return true if this cache is writable **/
|
|
virtual bool IsWritable() override
|
|
{
|
|
return InnerBackend->IsWritable();
|
|
}
|
|
|
|
/**
|
|
* Synchronous test for the existence of a cache item
|
|
*
|
|
* @param CacheKey Alphanumeric+underscore key of this cache item
|
|
* @return true if the data probably will be found, this can't be guaranteed because of concurrency in the backends, corruption, etc
|
|
*/
|
|
virtual bool CachedDataProbablyExists(const TCHAR* CacheKey) override
|
|
{
|
|
COOK_STAT(auto Timer = UsageStats.TimeProbablyExists());
|
|
bool Result = InnerBackend->CachedDataProbablyExists(CacheKey);
|
|
if (Result)
|
|
{
|
|
COOK_STAT(Timer.AddHit(0));
|
|
}
|
|
return Result;
|
|
}
|
|
/**
|
|
* Synchronous retrieve of a cache item
|
|
*
|
|
* @param CacheKey Alphanumeric+underscore key of this cache item
|
|
* @param OutData Buffer to receive the results, if any were found
|
|
* @return true if any data was found, and in this case OutData is non-empty
|
|
*/
|
|
virtual bool GetCachedData(const TCHAR* CacheKey, TArray<uint8>& OutData) override
|
|
{
|
|
COOK_STAT(auto Timer = UsageStats.TimeGet());
|
|
bool bOk = InnerBackend->GetCachedData(CacheKey, OutData);
|
|
if (bOk)
|
|
{
|
|
if (OutData.Num() < sizeof(FDerivedDataTrailer))
|
|
{
|
|
UE_LOG(LogDerivedDataCache, Warning, TEXT("FDerivedDataBackendCorruptionWrapper: Corrupted file (short), ignoring and deleting %s."),CacheKey);
|
|
bOk = false;
|
|
}
|
|
else
|
|
{
|
|
FDerivedDataTrailer Trailer;
|
|
FMemory::Memcpy(&Trailer,&OutData[OutData.Num() - sizeof(FDerivedDataTrailer)], sizeof(FDerivedDataTrailer));
|
|
OutData.RemoveAt(OutData.Num() - sizeof(FDerivedDataTrailer),sizeof(FDerivedDataTrailer), false);
|
|
FDerivedDataTrailer RecomputedTrailer(OutData);
|
|
if (Trailer == RecomputedTrailer)
|
|
{
|
|
UE_LOG(LogDerivedDataCache, Verbose, TEXT("FDerivedDataBackendCorruptionWrapper: cache hit, footer is ok %s"),CacheKey);
|
|
}
|
|
else
|
|
{
|
|
UE_LOG(LogDerivedDataCache, Warning, TEXT("FDerivedDataBackendCorruptionWrapper: Corrupted file, ignoring and deleting %s."),CacheKey);
|
|
bOk = false;
|
|
}
|
|
}
|
|
if (!bOk)
|
|
{
|
|
// _we_ detected corruption, so _we_ will force a flush of the corrupted data
|
|
InnerBackend->RemoveCachedData(CacheKey, /*bTransient=*/ false);
|
|
}
|
|
}
|
|
if (!bOk)
|
|
{
|
|
OutData.Empty();
|
|
}
|
|
else
|
|
{
|
|
COOK_STAT(Timer.AddHit(OutData.Num()));
|
|
}
|
|
return bOk;
|
|
}
|
|
/**
|
|
* Asynchronous, fire-and-forget placement of a cache item
|
|
*
|
|
* @param CacheKey Alphanumeric+underscore key of this cache item
|
|
* @param InData Buffer containing the data to cache, can be destroyed after the call returns, immediately
|
|
* @param bPutEvenIfExists If true, then do not attempt skip the put even if CachedDataProbablyExists returns true
|
|
*/
|
|
virtual void PutCachedData(const TCHAR* CacheKey, TArray<uint8>& InData, bool bPutEvenIfExists) override
|
|
{
|
|
COOK_STAT(auto Timer = UsageStats.TimePut());
|
|
if (!InnerBackend->IsWritable())
|
|
{
|
|
return; // no point in continuing down the chain
|
|
}
|
|
COOK_STAT(Timer.AddHit(InData.Num()));
|
|
// Get rid of the double copy!
|
|
TArray<uint8> Data;
|
|
Data.Reset( InData.Num() + sizeof(FDerivedDataTrailer) );
|
|
Data.AddUninitialized(InData.Num());
|
|
FMemory::Memcpy(&Data[0], &InData[0], InData.Num());
|
|
FDerivedDataTrailer Trailer(Data);
|
|
Data.AddUninitialized(sizeof(FDerivedDataTrailer));
|
|
FMemory::Memcpy(&Data[Data.Num() - sizeof(FDerivedDataTrailer)], &Trailer, sizeof(FDerivedDataTrailer));
|
|
InnerBackend->PutCachedData(CacheKey, Data, bPutEvenIfExists);
|
|
}
|
|
|
|
virtual void RemoveCachedData(const TCHAR* CacheKey, bool bTransient) override
|
|
{
|
|
if (!InnerBackend->IsWritable())
|
|
{
|
|
return; // no point in continuing down the chain
|
|
}
|
|
return InnerBackend->RemoveCachedData(CacheKey, bTransient);
|
|
}
|
|
|
|
virtual void GatherUsageStats(TMap<FString, FDerivedDataCacheUsageStats>& UsageStatsMap, FString&& GraphPath) override
|
|
{
|
|
COOK_STAT(
|
|
{
|
|
UsageStatsMap.Add(GraphPath + TEXT(": CorruptionWrapper"), UsageStats);
|
|
if (InnerBackend)
|
|
{
|
|
InnerBackend->GatherUsageStats(UsageStatsMap, GraphPath + TEXT(". 0"));
|
|
}
|
|
});
|
|
}
|
|
|
|
private:
|
|
FDerivedDataCacheUsageStats UsageStats;
|
|
|
|
/** Backend to use for storage, my responsibilities are about corruption **/
|
|
FDerivedDataBackendInterface* InnerBackend;
|
|
};
|
|
|