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UnrealEngineUWP/Engine/Source/Developer/iOS/IOSTargetPlatform
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Josh Adams 6937587675 - Added METAL_MRT shader format (part one of a multi-checkin for MetalMRT support), but it's not usable yet.
#codereview rolando.caloca,nick.penwarden

[CL 2324118 by Josh Adams in Main branch]
2014-10-09 11:27:07 -04:00
..
Private
- Added METAL_MRT shader format (part one of a multi-checkin for MetalMRT support), but it's not usable yet.
2014-10-09 11:27:07 -04:00
IOSTargetPlatform.Build.cs
addition of messaging when iOS cannot package due to missing iTunes, missing signing certificate, or missing mobile provision
2014-07-22 17:53:31 -04:00
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