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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f3092790eb45f68febfb498f31ee44772fef8fd3
UnrealEngineUWP/Engine/Source/Developer/Windows
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Daniel Lamb 715846941d Stopped tick cook on the side from waiting on save package for async cooked items to cache.
Now editor will tick at a decent frame rate while building shaders / caching textures.
#codereview Josh.Adams, Daniel.Wright, Matthew.Griffin

[CL 2318857 by Daniel Lamb in Main branch]
2014-10-03 14:56:20 -04:00
..
ShaderFormatD3D
Renamed new cvars, now 'r.Shaders.Optimize' and 'r.Shaders.KeepDebugInfo'
2014-10-01 17:20:38 -04:00
WindowsClientTargetPlatform
TargetPlatform: Removed file header comments; changed NULL to nullptr
2014-08-20 21:10:29 -04:00
WindowsNoEditorTargetPlatform
TargetPlatform: Removed file header comments; changed NULL to nullptr
2014-08-20 21:10:29 -04:00
WindowsServerTargetPlatform
TargetPlatform: Removed file header comments; changed NULL to nullptr
2014-08-20 21:10:29 -04:00
WindowsTargetPlatform
Stopped tick cook on the side from waiting on save package for async cooked items to cache.
2014-10-03 14:56:20 -04:00
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