You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Before: 3648 unity files Total CPU Time: 47886.140625 s Total time in Parallel executor: 498.81 seconds After: 3548 unity files Total CPU Time: 46643.828125 s Total time in Parallel executor: 486.06 seconds #jira #preflight [CL 22173263 by marc audy in ue5-main branch]
35 lines
780 B
C++
35 lines
780 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "Blueprint/DragDropOperation.h"
|
|
|
|
#include UE_INLINE_GENERATED_CPP_BY_NAME(DragDropOperation)
|
|
|
|
/////////////////////////////////////////////////////
|
|
// UDragDropOperation
|
|
|
|
UDragDropOperation::UDragDropOperation(const FObjectInitializer& ObjectInitializer)
|
|
: Super(ObjectInitializer)
|
|
{
|
|
Pivot = EDragPivot::CenterCenter;
|
|
}
|
|
|
|
/// @cond DOXYGEN_WARNINGS
|
|
|
|
void UDragDropOperation::Drop_Implementation(const FPointerEvent& PointerEvent)
|
|
{
|
|
OnDrop.Broadcast(this);
|
|
}
|
|
|
|
void UDragDropOperation::DragCancelled_Implementation(const FPointerEvent& PointerEvent)
|
|
{
|
|
OnDragCancelled.Broadcast(this);
|
|
}
|
|
|
|
void UDragDropOperation::Dragged_Implementation(const FPointerEvent& PointerEvent)
|
|
{
|
|
OnDragged.Broadcast(this);
|
|
}
|
|
|
|
/// @endcond
|
|
|