Files
UnrealEngineUWP/Engine/Source/Runtime/Slate/Private/SlateModule.cpp
helge mathee c2fe81f2fc Slate: move animated attribute from slatecore to slate
#rb sara.schvartzman
#jira UE-204843
#rnx

[CL 31286549 by helge mathee in ue5-main branch]
2024-02-08 05:59:30 -05:00

27 lines
507 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "Framework/Animation/AnimatedAttributeManager.h"
/**
* Implements the Slate module.
*/
class FSlateModule
: public IModuleInterface
{
virtual void StartupModule() override
{
FAnimatedAttributeManager::Get().SetupTick();
}
virtual void ShutdownModule() override
{
FAnimatedAttributeManager::Get().TeardownTick();
}
};
IMPLEMENT_MODULE(FSlateModule, Slate);