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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private
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tomasz obrebski 54a30bd892 IFileHandle seekless ReadAt
#jira UE-213809
#rb brian.white, daniele.pieroni, David.Harvey, Josie.Yang
#rnx

[CL 36757440 by tomasz obrebski in 5.5 branch]
2024-10-01 19:29:48 -04:00
..
FilePackageStore.cpp
…
FilePackageStore.h
…
GenericPlatformIoDispatcher.cpp
Enable processing cancelled file read requests before starting I/O (s.IoDispatcherCullCancelledReadRequests=1)
2024-08-22 12:17:41 -04:00
GenericPlatformIoDispatcher.h
…
IoDispatcherFileBackend.cpp
Notify I/O service thread when cancelling read requests
2024-08-29 15:02:23 -04:00
IoDispatcherFileBackend.h
…
IPlatformFilePak.cpp
IFileHandle seekless ReadAt
2024-10-01 19:29:48 -04:00
PakFile.cpp
Split a large file with components multiplexed together into smaller parts.
2024-08-22 03:33:21 -04:00
PakFile.inl
Updating Dev-Release-5.5 from Main at CL #36144969
2024-09-10 10:26:02 -04:00
PakFileModule.cpp
Split a large file with components multiplexed together into smaller parts.
2024-08-22 03:33:21 -04:00
PakIntervalTree.inl
Split a large file with components multiplexed together into smaller parts.
2024-08-22 03:33:21 -04:00
SignedArchiveReader.cpp
…
SignedArchiveReader.h
…
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