Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Obstacle.cpp
marc audy 311f7464bf Updated ../Engine/Source/Runtime/... to inline gen.cpp files
Before:
3648 unity files
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

After:
3548 unity files
Total CPU Time: 46643.828125 s
Total time in Parallel executor: 486.06 seconds

#jira
#preflight

[CL 22173263 by marc audy in ue5-main branch]
2022-09-24 13:57:58 -04:00

13 lines
338 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "NavAreas/NavArea_Obstacle.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(NavArea_Obstacle)
UNavArea_Obstacle::UNavArea_Obstacle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer)
{
DrawColor = FColor(127, 51, 0); // brownish
DefaultCost = 1000000.0f;
}