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Before: 3648 unity files Total CPU Time: 47886.140625 s Total time in Parallel executor: 498.81 seconds After: 3548 unity files Total CPU Time: 46643.828125 s Total time in Parallel executor: 486.06 seconds #jira #preflight [CL 22173263 by marc audy in ue5-main branch]
17 lines
367 B
C++
17 lines
367 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "NavAreas/NavArea_LowHeight.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(NavArea_LowHeight)
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UNavArea_LowHeight::UNavArea_LowHeight(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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DefaultCost = BIG_NUMBER;
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DrawColor = FColor(0, 0, 128);
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// can't traverse
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AreaFlags = 0;
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}
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