Files
UnrealEngineUWP/Engine/Source/Runtime/MassEntity/Private/MassObserverManager.cpp
Megafunk 0e8a206bef PR #12151: Mass GC reference cleanup to support gc.GarbageEliminationEnabled=False
#jira UE-219815
#rb mieszko.zielinski

[CL 35998848 by Megafunk in ue5-main branch]
2024-09-04 01:36:10 -04:00

343 lines
13 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MassObserverManager.h"
#include "MassEntityManager.h"
#include "MassEntitySubsystem.h"
#include "MassExecutor.h"
#include "MassProcessingTypes.h"
#include "MassObserverRegistry.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MassObserverManager)
namespace UE::Mass::ObserverManager
{
namespace Tweakables
{
// Used as a template parameter for TInlineAllocator that we use when gathering UScriptStruct* of the observed types to process.
constexpr int InlineAllocatorElementsForOverlapTypes = 8;
} // Tweakables
namespace Private
{
// a helper function to reduce code duplication in FMassObserverManager::Initialize
template<typename TBitSet, typename TPointerType>
void SetUpObservers(FMassEntityManager& EntityManager, const EProcessorExecutionFlags WorldExecutionFlags, UObject& Owner
, const TMap<TPointerType, FMassProcessorClassCollection>& RegisteredObserverTypes, TBitSet& ObservedBitSet, FMassObserversMap& Observers)
{
ObservedBitSet.Reset();
for (auto It : RegisteredObserverTypes)
{
if (It.Value.ClassCollection.Num() == 0)
{
continue;
}
ObservedBitSet.Add(*It.Key);
FMassRuntimePipeline& Pipeline = (*Observers).FindOrAdd(It.Key);
for (const TSubclassOf<UMassProcessor>& ProcessorClass : It.Value.ClassCollection)
{
if (ProcessorClass->GetDefaultObject<UMassProcessor>()->ShouldExecute(WorldExecutionFlags))
{
Pipeline.AppendProcessor(ProcessorClass, Owner);
}
}
Pipeline.Initialize(Owner);
}
};
} // Private
} // UE::Mass::ObserverManager
//----------------------------------------------------------------------//
// FMassObserverManager
//----------------------------------------------------------------------//
FMassObserverManager::FMassObserverManager()
: EntityManager(GetMutableDefault<UMassEntitySubsystem>()->GetMutableEntityManager())
{
}
FMassObserverManager::FMassObserverManager(FMassEntityManager& Owner)
: EntityManager(Owner)
{
}
void FMassObserverManager::Initialize()
{
// instantiate initializers
const UMassObserverRegistry& Registry = UMassObserverRegistry::Get();
UObject* Owner = EntityManager.GetOwner();
check(Owner);
const UWorld* World = Owner->GetWorld();
const EProcessorExecutionFlags WorldExecutionFlags = UE::Mass::Utils::DetermineProcessorExecutionFlags(World);
using UE::Mass::ObserverManager::Private::SetUpObservers;
for (int i = 0; i < (int)EMassObservedOperation::MAX; ++i)
{
SetUpObservers(EntityManager, WorldExecutionFlags, *Owner, *Registry.FragmentObservers[i], ObservedFragments[i], FragmentObservers[i]);
SetUpObservers(EntityManager, WorldExecutionFlags, *Owner, *Registry.TagObservers[i], ObservedTags[i], TagObservers[i]);
}
}
void FMassObserverManager::DeInitialize()
{
for (int32 i = 0; i < (int32)EMassObservedOperation::MAX; ++i)
{
(*FragmentObservers[i]).Empty();
(*TagObservers[i]).Empty();
}
}
bool FMassObserverManager::OnPostEntitiesCreated(const FMassArchetypeEntityCollection& EntityCollection)
{
return OnPostEntitiesCreated(MakeArrayView(&EntityCollection , 1));
}
bool FMassObserverManager::OnPostEntitiesCreated(TConstArrayView<FMassArchetypeEntityCollection> EntityCollections)
{
FMassProcessingContext ProcessingContext(EntityManager, /*DeltaSeconds=*/0.f);
// requesting not to flush commands since handling creation of new entities can result in multiple collections of
// processors being executed and flushing commands between these runs would ruin EntityCollection since entities could
// get their composition changed and get moved to new archetypes
ProcessingContext.bFlushCommandBuffer = false;
ProcessingContext.CommandBuffer = MakeShareable(new FMassCommandBuffer());
if (OnPostEntitiesCreated(ProcessingContext, EntityCollections))
{
EntityManager.FlushCommands(ProcessingContext.CommandBuffer);
return true;
}
return false;
}
// DEPRECATED
bool FMassObserverManager::OnPostEntitiesCreated(FMassProcessingContext& ProcessingContext, const FMassArchetypeEntityCollection& EntityCollection)
{
return OnPostEntitiesCreated(ProcessingContext, MakeArrayView(&EntityCollection, 1));
}
bool FMassObserverManager::OnPostEntitiesCreated(FMassProcessingContext& ProcessingContext, TConstArrayView<FMassArchetypeEntityCollection> EntityCollections)
{
TRACE_CPUPROFILER_EVENT_SCOPE_STR("OnPostEntitiesCreated")
check(ProcessingContext.EntityManager);
bool bReturnValue = false;
for (const FMassArchetypeEntityCollection& Collection : EntityCollections)
{
const FMassArchetypeCompositionDescriptor& ArchetypeComposition = ProcessingContext.EntityManager->GetArchetypeComposition(Collection.GetArchetype());
bReturnValue = OnCompositionChanged(ProcessingContext, Collection, ArchetypeComposition, EMassObservedOperation::Add) || bReturnValue;
}
return bReturnValue;
}
bool FMassObserverManager::OnPreEntitiesDestroyed(const FMassArchetypeEntityCollection& EntityCollection)
{
FMassProcessingContext ProcessingContext(EntityManager, /*DeltaSeconds=*/0.f);
ProcessingContext.bFlushCommandBuffer = false;
ProcessingContext.CommandBuffer = MakeShareable(new FMassCommandBuffer());
if (OnPreEntitiesDestroyed(ProcessingContext, EntityCollection))
{
EntityManager.FlushCommands(ProcessingContext.CommandBuffer);
return true;
}
return false;
}
bool FMassObserverManager::OnPreEntitiesDestroyed(FMassProcessingContext& ProcessingContext, const FMassArchetypeEntityCollection& EntityCollection)
{
TRACE_CPUPROFILER_EVENT_SCOPE_STR("OnPreEntitiesDestroyed")
check(ProcessingContext.EntityManager);
const FMassArchetypeCompositionDescriptor& ArchetypeComposition = ProcessingContext.EntityManager->GetArchetypeComposition(EntityCollection.GetArchetype());
return OnCompositionChanged(ProcessingContext, EntityCollection, ArchetypeComposition, EMassObservedOperation::Remove);
}
bool FMassObserverManager::OnPreEntityDestroyed(const FMassArchetypeCompositionDescriptor& ArchetypeComposition, const FMassEntityHandle Entity)
{
TRACE_CPUPROFILER_EVENT_SCOPE_STR("OnPreEntityDestroyed")
return OnCompositionChanged(Entity, ArchetypeComposition, EMassObservedOperation::Remove);
}
bool FMassObserverManager::OnCompositionChanged(FMassProcessingContext& ProcessingContext, const FMassArchetypeEntityCollection& EntityCollection, const FMassArchetypeCompositionDescriptor& CompositionDelta, const EMassObservedOperation Operation)
{
using UE::Mass::ObserverManager::Tweakables::InlineAllocatorElementsForOverlapTypes;
const FMassFragmentBitSet FragmentOverlap = ObservedFragments[(uint8)Operation].GetOverlap(CompositionDelta.Fragments);
const bool bHasFragmentsOverlap = !FragmentOverlap.IsEmpty();
const FMassTagBitSet TagOverlap = ObservedTags[(uint8)Operation].GetOverlap(CompositionDelta.Tags);
const bool bHasTagsOverlap = !TagOverlap.IsEmpty();
if (bHasFragmentsOverlap || bHasTagsOverlap)
{
TArray<const UScriptStruct*, TInlineAllocator<InlineAllocatorElementsForOverlapTypes>> ObservedTypesOverlap;
if (bHasFragmentsOverlap)
{
FragmentOverlap.ExportTypes(ObservedTypesOverlap);
HandleFragmentsImpl(ProcessingContext, EntityCollection, ObservedTypesOverlap, FragmentObservers[(uint8)Operation]);
}
if (bHasTagsOverlap)
{
ObservedTypesOverlap.Reset();
TagOverlap.ExportTypes(ObservedTypesOverlap);
HandleFragmentsImpl(ProcessingContext, EntityCollection, ObservedTypesOverlap, TagObservers[(uint8)Operation]);
}
return true;
}
return false;
}
bool FMassObserverManager::OnCompositionChanged(const FMassEntityHandle Entity, const FMassArchetypeCompositionDescriptor& CompositionDelta, const EMassObservedOperation Operation)
{
using UE::Mass::ObserverManager::Tweakables::InlineAllocatorElementsForOverlapTypes;
const FMassFragmentBitSet FragmentOverlap = ObservedFragments[(uint8)Operation].GetOverlap(CompositionDelta.Fragments);
const bool bHasFragmentsOverlap = !FragmentOverlap.IsEmpty();
const FMassTagBitSet TagOverlap = ObservedTags[(uint8)Operation].GetOverlap(CompositionDelta.Tags);
const bool bHasTagsOverlap = !TagOverlap.IsEmpty();
if (bHasFragmentsOverlap || bHasTagsOverlap)
{
TArray<const UScriptStruct*, TInlineAllocator<InlineAllocatorElementsForOverlapTypes>> ObservedTypesOverlap;
FMassProcessingContext ProcessingContext(EntityManager, /*DeltaSeconds=*/0.f);
ProcessingContext.bFlushCommandBuffer = false;
const FMassArchetypeHandle ArchetypeHandle = EntityManager.GetArchetypeForEntity(Entity);
if (bHasFragmentsOverlap)
{
FragmentOverlap.ExportTypes(ObservedTypesOverlap);
HandleFragmentsImpl(ProcessingContext, FMassArchetypeEntityCollection(ArchetypeHandle, MakeArrayView(&Entity, 1)
, FMassArchetypeEntityCollection::NoDuplicates), ObservedTypesOverlap, FragmentObservers[(uint8)Operation]);
}
if (bHasTagsOverlap)
{
ObservedTypesOverlap.Reset();
TagOverlap.ExportTypes(ObservedTypesOverlap);
HandleFragmentsImpl(ProcessingContext, FMassArchetypeEntityCollection(ArchetypeHandle, MakeArrayView(&Entity, 1)
, FMassArchetypeEntityCollection::NoDuplicates), ObservedTypesOverlap, TagObservers[(uint8)Operation]);
}
}
return bHasFragmentsOverlap || bHasTagsOverlap;
}
void FMassObserverManager::OnFragmentOrTagOperation(const UScriptStruct& FragmentOrTagType, const FMassArchetypeEntityCollection& EntityCollection, const EMassObservedOperation Operation)
{
check(FragmentOrTagType.IsChildOf(FMassFragment::StaticStruct()) || FragmentOrTagType.IsChildOf(FMassTag::StaticStruct()));
if (FragmentOrTagType.IsChildOf(FMassFragment::StaticStruct()))
{
if (ObservedFragments[(uint8)Operation].Contains(FragmentOrTagType))
{
HandleSingleEntityImpl(FragmentOrTagType, EntityCollection, FragmentObservers[(uint8)Operation]);
}
}
else if (ObservedTags[(uint8)Operation].Contains(FragmentOrTagType))
{
HandleSingleEntityImpl(FragmentOrTagType, EntityCollection, TagObservers[(uint8)Operation]);
}
}
void FMassObserverManager::HandleFragmentsImpl(FMassProcessingContext& ProcessingContext, const FMassArchetypeEntityCollection& EntityCollection
, TArrayView<const UScriptStruct*> ObservedTypes
/*, const FMassFragmentBitSet& FragmentsBitSet*/, FMassObserversMap& HandlersContainer)
{
TRACE_CPUPROFILER_EVENT_SCOPE(MassObserver_HandleFragmentsImpl);
check(ObservedTypes.Num() > 0);
for (const UScriptStruct* Type : ObservedTypes)
{
ProcessingContext.AuxData.InitializeAs(Type);
FMassRuntimePipeline& Pipeline = (*HandlersContainer).FindChecked(Type);
UE::Mass::Executor::RunProcessorsView(Pipeline.GetMutableProcessors(), ProcessingContext, MakeArrayView(&EntityCollection, 1));
}
}
void FMassObserverManager::HandleSingleEntityImpl(const UScriptStruct& FragmentType, const FMassArchetypeEntityCollection& EntityCollection, FMassObserversMap& HandlersContainer)
{
TRACE_CPUPROFILER_EVENT_SCOPE(MassObserver_HandleSingleEntityImpl);
FMassProcessingContext ProcessingContext(EntityManager, /*DeltaSeconds=*/0.f);
ProcessingContext.bFlushCommandBuffer = false;
ProcessingContext.AuxData.InitializeAs(&FragmentType);
FMassRuntimePipeline& Pipeline = (*HandlersContainer).FindChecked(&FragmentType);
UE::Mass::Executor::RunProcessorsView(Pipeline.GetMutableProcessors(), ProcessingContext, MakeArrayView(&EntityCollection, 1));
}
void FMassObserverManager::AddObserverInstance(const UScriptStruct& FragmentOrTagType, const EMassObservedOperation Operation, UMassProcessor& ObserverProcessor)
{
checkSlow(FragmentOrTagType.IsChildOf(FMassFragment::StaticStruct()) || FragmentOrTagType.IsChildOf(FMassTag::StaticStruct()));
FMassRuntimePipeline* Pipeline = nullptr;
if (FragmentOrTagType.IsChildOf(FMassFragment::StaticStruct()))
{
Pipeline = &(*FragmentObservers[(uint8)Operation]).FindOrAdd(&FragmentOrTagType);
ObservedFragments[(uint8)Operation].Add(FragmentOrTagType);
}
else
{
Pipeline = &(*TagObservers[(uint8)Operation]).FindOrAdd(&FragmentOrTagType);
ObservedTags[(uint8)Operation].Add(FragmentOrTagType);
}
Pipeline->AppendProcessor(ObserverProcessor);
// calling initialize to ensure the given processor is related to the same EntityManager
if (UObject* Owner = EntityManager.GetOwner())
{
ObserverProcessor.Initialize(*Owner);
}
}
void FMassObserverManager::RemoveObserverInstance(const UScriptStruct& FragmentOrTagType, const EMassObservedOperation Operation, UMassProcessor& ObserverProcessor)
{
if (!ensure(FragmentOrTagType.IsChildOf(FMassFragment::StaticStruct()) || FragmentOrTagType.IsChildOf(FMassTag::StaticStruct())))
{
return;
}
bool bIsFragmentObserver = FragmentOrTagType.IsChildOf(FMassFragment::StaticStruct());
TMap<TObjectPtr<const UScriptStruct>, FMassRuntimePipeline>& ObserversMap =
bIsFragmentObserver ? *FragmentObservers[(uint8)Operation] : *TagObservers[(uint8)Operation];
FMassRuntimePipeline* Pipeline = ObserversMap.Find(&FragmentOrTagType);
if (!ensureMsgf(Pipeline, TEXT("Trying to remove an observer for a fragment/tag that does not seem to be observed.")))
{
return;
}
Pipeline->RemoveProcessor(ObserverProcessor);
if (Pipeline->Num() == 0)
{
ObserversMap.Remove(&FragmentOrTagType);
if (bIsFragmentObserver)
{
ObservedFragments[(uint8)Operation].Remove(FragmentOrTagType);
}
else
{
ObservedTags[(uint8)Operation].Remove(FragmentOrTagType);
}
}
}