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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors
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nathan mitchell 3696f071fa InteractiveToolsFramework: Add support for a new check function for determining if a hover component to a behavior can begin, similar to the modifer check function that currently exists for mouse click style behaviors.
See review for CL36131576

#rb semion.piskarev

[CL 36158571 by nathan mitchell in 5.5 branch]
2024-09-10 15:38:19 -04:00
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Widgets
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AnyButtonInputBehavior.h
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BehaviorTargetInterfaces.h
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ClickDragBehavior.h
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DoubleClickBehavior.h
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InputBehaviorModifierStates.h
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KeyAsModifierInputBehavior.h
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KeyInputBehavior.h
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MouseHoverBehavior.h
InteractiveToolsFramework: Add support for a new check function for determining if a hover component to a behavior can begin, similar to the modifer check function that currently exists for mouse click style behaviors.
2024-09-10 15:38:19 -04:00
MouseWheelBehavior.h
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MultiClickSequenceInputBehavior.h
InteractiveToolsFramework: Add support for a new check function for determining if a hover component to a behavior can begin, similar to the modifer check function that currently exists for mouse click style behaviors.
2024-09-10 15:38:19 -04:00
SingleClickBehavior.h
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SingleClickOrDragBehavior.h
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SingleKeyCaptureBehavior.h
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