Files
UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework/Private/ToolTargets/ToolTarget.cpp
marc audy 311f7464bf Updated ../Engine/Source/Runtime/... to inline gen.cpp files
Before:
3648 unity files
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

After:
3548 unity files
Total CPU Time: 46643.828125 s
Total time in Parallel executor: 486.06 seconds

#jira
#preflight

[CL 22173263 by marc audy in ue5-main branch]
2022-09-24 13:57:58 -04:00

24 lines
558 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ToolTargets/ToolTarget.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ToolTarget)
bool FToolTargetTypeRequirements::AreSatisfiedBy(UClass* Class) const
{
// we have to support all the required interfaces
for (const UClass* Interface : Interfaces)
{
if (!Class->ImplementsInterface(Interface))
{
return false;
}
}
return true;
}
bool FToolTargetTypeRequirements::AreSatisfiedBy(UToolTarget* ToolTarget) const
{
return !ToolTarget ? false : AreSatisfiedBy(ToolTarget->GetClass());
}