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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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jimmy andrews 583c4a50f3 serialize the bones in dynamic mesh attribute sets
#jira UE-202248
#lockdown marc.audy
#rb Marc.Audy, tyson.brochu

[CL 36754833 by jimmy andrews in 5.5 branch]
2024-10-01 19:02:45 -04:00
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Clustering
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CompGeom
fix 2D voronoi diagram generation failing collinear inputs
2024-10-01 18:50:21 -04:00
DynamicMesh
serialize the bones in dynamic mesh attribute sets
2024-10-01 19:02:45 -04:00
Generators
Fixed linker errors on some console platform when building modular builds. Fixes involves moving ctor/dtor and friends from header to cpp and dll import/export
2024-08-21 13:44:16 -04:00
Implicit
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Intersection
Geometry: Added 2d triangle circle intersection utility. Fixed 2d triangle IsInsideOrOn function to properly handle degenerate cases and to have tolerance. Added 2d segment IsOnSegment function and GetSide function that handles tolerance properly. Added unit tests.
2024-08-27 16:55:01 -04:00
Operations
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Parameterization
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Sampling
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Selections
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Spatial
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Util
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DynamicMeshEditor.cpp
Updating Dev-Release-5.5 from Main at CL #36144969
2024-09-10 10:26:02 -04:00
EdgeLoop.cpp
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EdgeSpan.cpp
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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MeshBoundaryLoops.cpp
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MeshRegionBoundaryLoops.cpp
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