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UnrealEngineUWP
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP
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Engine
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Source
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Runtime
/
CoreUObject
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Private
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Internationalization
History
jamie dale
bf2592e212
Replaced usage of FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText with FText::AsLocalizable_Advanced
...
[FYI] Leon.Huang #rnx [CL 36759164 by jamie dale in 5.5 branch]
2024-10-01 19:45:55 -04:00
..
PackageLocalizationCache.cpp
Minimal support for staging/cooking/loading localized asset variants using both "en-US" and "en_US" style culture names
2024-09-19 17:10:43 -04:00
PackageLocalizationManager.cpp
Minimal support for staging/cooking/loading localized asset variants using both "en-US" and "en_US" style culture names
2024-09-19 17:10:43 -04:00
PackageLocalizationUtil.cpp
New localization option to move localized variants alongside source asset in the content browser and another one to detect if those localized variants are only in Revision Control:
2024-08-26 14:02:18 -04:00
StabilizeLocalizationKeys.cpp
…
TextPackageNamespaceUtil.cpp
Replaced usage of FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText with FText::AsLocalizable_Advanced
2024-10-01 19:45:55 -04:00