Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Containers
ben clayton b737e5c642 [Core/Containers] Use MALLOCLEAK_IGNORE_SCOPE() for TLS allocations that are never freed
Without this, these allocations are reported as leaks. Technically they are, but I assume they're small and infrequent enough to be ignored.

#rb Steve.Robb

[CL 35966221 by ben clayton in ue5-main branch]
2024-09-03 09:58:38 -04:00
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